POLARIS
Multi-agent system with declarative Prolog logic in real-time 3D simulations on Godot
Open source tools, experiments, and production systems.
Multi-agent system with declarative Prolog logic in real-time 3D simulations on Godot
A serverless P2P collaborative puzzle game implemented twice — with Akka distributed actors and with Java RMI — then profiled and compared
A Java CLI + GUI that searches a keyword across PDF trees, implemented with five concurrency paradigms and formally verified in TLA+
Distributed urban weather & air-quality station: LoRa sensor nodes, an MQTT pipeline and a React dashboard
Convolutional neural networks classifying chest X-rays as healthy or COVID-19 — a custom CNN benchmarked against AlexNet and transfer-learning models
Six-class autonomous-driving image classifier built in C#/Emgu.CV with GLCM texture features and KNN — classic computer vision, no deep learning
Predicting the Remaining Useful Life of jet engines from NASA C-MAPSS sensor time series — classical regressors vs LSTM/GRU networks